![]() ![]() Fixed a graphical distortion on top/bottom of screen when forced from past to present at front door.Fixed a bug where the screen post processing persists in Ansel mode.Fixed a bug where the Low Chaos Sokolov epilogue slide will have black windows if Volumetric Lighting is off.Fixed a bug where Emily’s feet can be seen floating during the throne room cutscene with high FOV settings.Fixed a bug where keyboard/mouse shortcut UI could show up during possession & keyhole peeking.Fixed a bug where the "Fog Quality" setting is set back to low after restarting the game.Fixed bug where the volumetric lightning is not turned on by default at launch if it was set to off on a previous version and it can't be turned on manually anymore.Fixed a bug where the changes made to V-Sync were reverted to the previous setting when turning on then cancelling.Fixed a bug where turning off TXAA Anti-aliasing does not visually disable TXAA Sharpness slider.Fixed a bug where changing the settings from TXAA to FXAA and not applying the change made the TXAA Sharpness turn to 1 instead of its previous value.Fixed a bug where Switching off V-Sync for the second time set the FPS Limiter to 30 instead of 60 by default.Mission restart available from pause menu and result screen.Dishonored 2 January 23 Patch Notes: FEATURES The first major update for Dishonored 2 came out in December 2016, adding a New Game Plus mode. You can see the full patch notes below, as posted on Bethesda's website.Īdditionally, Bethesda says there are "new and improved features based on player feedback" included with today's update. There are also fixes for crash scenarios, as well as audio and collision issues. Today's Dishonored 2 patch also fixes a lot of bugs, including one where Emily's feet could be seen floating when playing with high FOV settings on PC. All of your progress that you had at the start of the mission-including your runes, money, and more-will be intact when you play the mission again. This new Dishonored 2 update also adds the much-requested ability to choose a specific mission to replay. There is no saving or loading, so when you die you're dead forever and must restart. Additionally, an ultra-challenging difficulty mode called Iron comes to the game. These were two examples that Bethesda provided. The new Custom Difficulty settings include more than 20 sliders that players can leverage to change things like how many enemies might attack you at once or how quickly Sleep Darts take effect. It launched last week in beta form on PC through Steam, but today is the full, official release. ![]() The update is available today on PC, PlayStation 4, and Xbox One. Right on schedule, a free update for Bethesda's Dishonored 2 is launching today for all platforms that introduces a mission-select option and new difficulty settings, among other things. ![]()
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